Rules And Regulation
Some Events, and Markets have different rules and these are listed below in the Specific Event/Market Betting Rules for each specific Event or Market/bet type in this Website. The following are the general rules of betting applicable to all Events and Markets/bet types, full compliance is mandatory. Where applicable, provisions and definitions set out in the Terms and Conditions published in the Website shall apply to these Betting Rules and Regulations.
1. General Betting Rules and Regulations
1.1 General
1.1.1. All Betting Information supplied by the Company is done so in good faith. However the Company cannot accept liability for any errors or omissions in respect to dates, times, venues, competitors, odds, results, statistics, jersey(displayed at Live Streaming) or other Betting Information. The Company reserves the right to correct any obvious errors and shall take all reasonable steps to ensure that Markets are administered with integrity and transparency.
1.1.2. If an Event begins before the scheduled time then only bets placed before the start of the Event (excluding specified live betting) will be considered valid. If a Market is not closed or suspended at the correct time then the Company reserves the right to void all bets placed after the actual start time (excluding specified live betting).
1.1.3. If there are any queries regarding Events or team names then please refer to the English names as standard.
1.1.4. At all times, it is the customer's responsibility to be aware about the match score and all relevant match information and it is advised that the customer verify match status before placing a bet.
1.1.5. The Company reserves the right to amend these Rules at any time. Any such revision will be binding and effective immediately upon posting in the Website.
1.2 Abandonments and Postponements
1.2.1. If an Event does not begin on the scheduled start date and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.
1.2.2. If an Event starts but is later abandoned, and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.
1.3 Change of Venue
1.3.1. If a change of venue is not dealt with in the Specific Event Betting Rules then:
1.3.1.1 For team Events, if the scheduled venue is changed after the Market has been opened, then all bets will be void if the new venue is the home ground of the original away team.
1.3.1.2 For all non team Events, if the scheduled venue is changed after the Market has been opened, then all bets will still be considered valid.
1.4 Periods of Time
1.4.1. If the scheduled duration of an Event is changed then all bets will be void.
1.4.2. Any incident during injury or stoppage time that is played, is deemed to have occurred at the end of regular time, e.g. a goal scored in first half injury time of a soccer match is deemed to have been scored on 45 minutes.
1.5 Results
1.5.1. Where relevant, podium positions will count as the official result, regardless of any subsequent disqualification or amendment to the results. If there is no podium ceremony, results will be determined in accordance with the official result of the relevant governing body at the time of the Market settlement, regardless of any subsequent disqualification or amendment to the results. If no official result is available then the result will be determined with reference to the available evidence known at the time of Market settlement.
1.5.2. Markets are generally settled shortly after the conclusion of an Event. Purely as a customer service, some Markets may be settled before the official result is declared. The Company reserves the right to reverse settlement in the Event of a Market being settled in error.
1.5.3. In the Event of uncertainty over any result then the Company reserves the right to suspend settlement of any Market for an unlimited period of time.
1.5.4. The Company will not recognize any amendments or changes to results made 72 hours after the Event start time, for bets that have already been settled.
1.5.5. Where there is a conflict between the official results and the results posted on the results section of the Company's Website, the conflict shall be resolved by reference to the Company's video recording of the particular Event to determine the correct result. If no such video recording is available, the results published on the official website of the particular Event's governing body will be the one that stands.
1.6 Mix Parlay Maximum Payout
1.6.1. The Company will, from time to time, post the applicable maximum daily payout limit for any Mix Parlay bet, or series of Mix Parlay bet. It is the player's responsibility to update himself of the applicable maximum daily payout limit.
1.6.2. All maximum payout limits also apply to any group of customers acting together, in concert, or as an organized group/syndicate and who have bet on the same combination of selections, including where placed in a series of bets, at a range of prices, over a number of days using different accounts.
1.6.3. If the Company finds any reasonable suspicion that a number of bets have been placed in the manner indicated in the immediately preceding paragraph, the Company may on its sole discretion declare all suspicious bets void. If the Company decides not to void suspicious bets, the total payout of all such bets combined will be limited to one single maximum payout. This single maximum payout will be credited to the account of the customer who placed the first bet in the series of bets. In any case, the Company's decision is final and unappealable.
2. Market (Bet Type) Rules General Rules
2.1. General
2.1.1. Outright
2.1.1.1 Outright means betting on the winner of an Event, race or tournament.
2.1.1.2 Outright place means betting on competitors that fill the designated places in an Event, race or tournament. The number of places that are paid as winners will be indicated in the Market title.
2.1.1.3 If a competitor/player does not start an Event, race or tournament then all Outright bets on that competitor/player will be void.
2.1.1.4 If a "Dead Heat" is declared in any Outright Market then half the stake is applied to the selection at full odds and the other half of the stake is lost. If more than two competitors "Dead Heat" then the stakes are proportioned accordingly.
This is an example For customer inquiry on what if this
ENGLISH PREMIER LEAGUE - Top Goalscorer have 2 top goalscorer, how company calculate on the payout.
The payout will be: stake/winner x(odds-1) = Payout (If top goalscorer have more than 2 person = stake/ (number of person)
For example:
ENGLISH PREMIER LEAGUE - Top Goalscorer
Dimitar Berbatov 1.40
Carlos Tevez 3.50
IF i placed bet 100 at Dimitar Berbatovwith odds 1.40.
If top goalscorer have 2 person.
my payout will be: = Stake 100/2 x (Odds - 1) = 20
IF i placed bet 100 at Carlos Tevez with odds 3.50
If top goalscorer have 2 person.
my payout will be:= Stake 100/2 x (Odds - 1) = 125
2.1.1.5 The term "Any Other Player" (Any Other Team etc) refers to all competitors not named in the market.
2.1.2. Moneyline
2.1.2.1. Moneyline means betting on one competitor or team to defeat another in an Event or to be placed higher in an Event match-up. Remaining Moneyline rules are set out in the Specific Event Betting Rules.
2.1.2.2. The term "The Field" refers to all competitors other than the competitor named in the Moneyline match up.
2.1.3. Handicap (HDP)
2.1.3.1. Handicap means betting when one competitor or team receives a virtual head start (effectively leading by that head start before the Event begins). The winner is the competitor or team with the better score after adding the given handicap to the result. Remaining Handicap rules are set out in the Specific Event Betting Rules.
2.1.4. Over/Under (OU)
2.1.4.1. Over/Under means betting that is determined by the total number of points (goals, games etc) in the final result of an Event. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.
2.1.5. Odd/Even (OE)
2.1.5.1. Odd/Even means betting that is determined by whether the total number of points (goals, games etc) in the final result of an Event is Odd or Even.
2.1.6. Parlays
2.1.6.1. Parlay means bets in a combination of a minimum of three selections placed as one wager. If all selections should win then the Parlay wins and will be paid at the combined odds of the three selectons. If one (or more) selection should fail to win then the Parlay loses. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.
2.1.6.2. Please refer to "Help" on the Mix Parlay betting page for further details.
2.2. Soccer Bet Types
2.2.1. Unless otherwise stated the result to soccer bet types refer to the score at the end of regular time. Extra-time does not count.
2.2.2. 1X2
2.2.2.1 1X2 means betting in any one of three possible winning outcomes for an Event. 1 refers to the team that is named first (usually the home team); X refers to the game resulting in a draw or tie; 2 refers to the team that is named second (usually the away team).
2.2.3. Correct Score
2.2.3.1. Correct Score means betting to predict the final score at the end of full-time.
2.2.3.2. Correct Score to win "5-0UP" (or 0-5UP) means the selected team must win by a margin of five (5) goals or more.
Example:
Result for 5-0UP - 5:1, 6:2 and etc (Lose) / 5:0, 6:1 and etc (Win)
Result for 0-5UP - 1:5, 2:6 and etc (Lose) / 0:5, 1:6 and etc (Win)
2.2.4. Total Goal
2.2.4.1. Total Goal means betting determined by the total sum of the number of goals scored in an Event.
2.2.5. Half-time/Full-time (HT.FT)
2.2.5.1. Half-time/Full-time means betting to predict both the Half-time result and Full-time result of an Event (extra-time does not count). The following with respect to this Market shall mean: H refers to the first named team (usually the home team); D refers to a draw; A refers to the second named team (usually the away team).
2.2.5.2. Example-HA means that the first named team (Home) will be leading at half-time, and the second named team (Away) will be leading at full-time.
2.2.6. First Goal/Last Goal
2.2.6.1. First Goal/Last Goal means betting on which team will score the first or last goal in a match. With respect to this Market, the following shall mean: HF refers to the first named team (usually the home team) scoring the first goal. HL refers to the first named team scoring the last goal. AF refers to the second named team (usually the away team) scoring the first goal. AL refers to the second named team scoring the last goal. NG refers to no goals being scored during the Event.
2.2.6.2. Own goals count to the team credited with the goal.
2.2.6.3. If an Event is abandoned after a goal is scored then all bets on First Goal (and No Goal) will stand while bets on Last Goal will be void. If an Event is abandoned without any goal being scored then all wagers on First Goal, Last Goal and No Goal will be void.
2.2.7. Which Team to Kick-Off
2.2.7.1. Which Team to Kick-Off means betting on which team will kick-off the Event.
2.2.7.2. If an Event is abandoned after the Event has kicked-off then all bets are still valid.
2.2.8. Home Team Total vs. Away Team Total
2.2.8.1. Home Team Total vs. Away Team Total means the total number of goals scored by the home teams versus the total number of goals scored by the away teams for matches in a specific league played on a certain day.
2.2.8.2. Home refers to the first named team and Away refers to the second named team
2.2.8.3. If one (or more) matches should be postponed or abandoned then the bet is void.
2.2.9. Single Team Over/Under
2.2.9.1. Single Team Over/Under means a bet on the number of goals scored by any one team in a match.
2.2.9.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.10. Corners
2.2.10.1. A corner does not count until it has actually been taken (as opposed to when it is awarded).
2.2.10.2. Settlement is based on the official results provided by the Relevant Governing Authority.
2.2.10.2.1. Handicap
2.2.10.2.1.1. Handicap means betting on which team will take the most corners during a match inclusive of any handicaps.
2.2.10.2.1.2. If a match is abandoned then all bets are void.
2.2.10.2.2. Over/Under
2.2.10.2.2.1. Over/Under means betting on the total number of corners taken by both teams during a match.
2.2.10.2.2.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.10.2.2.3. If a match is abandoned then all bets are void.
2.2.10.3. First Corner
2.2.10.3.1. First Coner means betting on which team will take the first corner in a match.
2.2.10.3.2. If a match is abandoned after the first corner has been taken then all bets are valid. If a match is abandoned before the first corner has been taken then all bets are void.
2.2.10.4. Last Corner
2.2.10.4.1. Last Corner means betting on which team will take the last corner in a match.
2.2.10.4.2. If a match is abandoned then all bets are void.
2.2.10.5. Next Corner
2.2.10.5.1. Next Corner means betting on which team will take the next corner in a match.
2.2.10.5.2. All bets are consider Valid if the designated corner had been taken.
2.2.11. Total Bookings
2.2.11.1. A yellow card counts as one point and a red card counts as two points. The maximum number of points that a player can receive during a match is three (one for a yellow and two for a red, the second yellow card does not count).
2.2.11.2. Cards shown to non-players (managers, coaches, substitutes etc) do not count.
2.2.11.3. Number of Total Bookings
2.2.11.3.1. Handicap
2.2.11.3.1.1. Handicap means betting on which team will receive the most cards during a match inclusive of any handicaps.
2.2.11.3.1.2. If a match is abandoned then all bets are void.
2.2.11.3.2. Over/Under
2.2.11.3.2.1. Over/Under means betting on the total number of cards received by both teams during a match.
2.2.11.3.2.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.11.3.2.3. If a match is abandoned then all bets are void.
2.2.11.4. First Booking
2.2.11.4.1. First Card means betting on which team will receive first card (Yellow or Red) in a match.
2.2.11.4.2. If two or more players receive a booking for the same incident then the player who is shown the first card by the referee will be deemed the winner.
2.2.11.4.3. If a match is abandoned after the first card has been issued then all bets are valid. If a match is abandoned before the first card has been issued then all bets are void.
2.2.11.5. Last Booking
2.2.11.5.1. Last Card means betting on which team will receive last card (Yellow or Red) in a match.
2.2.11.5.2. If two or more players receive a booking for the same incident then the player who is shown the last card by the referee will be deemed the winner.
2.2.11.5.3. If a match is abandoned then all bets are void.
2.2.11.6. First Yellow Card
2.2.11.6.1. First Yellow Card means betting on which team will receive first yellow card in a match.
2.2.11.6.2. If the first booking is a straight red card then it will not be regarded as a yellow card.
2.2.11.6.3. If two or more players receive a yellow card for the same incident then the player who is shown the first yellow card by the referee will be deemed the winner.
2.2.11.6.4. If a match is abandoned after the first card has been issued then all bets are valid. If a match is abandoned before the first card has been issued then all bets are void.
2.2.11.7. Last Yellow card
2.2.11.7.1. Last Yellow Card means betting on which team will receive last yellow card in a match.
2.2.11.7.2. If the last booking is a straight red card then it will not be regarded as a yellow card.
2.2.11.7.3. If two or more players receive a yellow card for the same incident then the player who is shown the last yellow card by the referee will be deemed the winner.
2.2.11.7.4. If a match is abandoned then all bets are void.
2.2.12. Offsides
2.2.12.1. Number of Offside
2.2.12.1.1. Handicap
2.2.12.1.1.1. Handicap means betting on which team will be caught offside the most number of times during a match, inclusive of any handicaps.
2.2.12.1.1.2. If a match is abandoned then all bets are void.
2.2.12.1.2. Over/Under
2.2.12.1.2.1. Over/Under means betting on the total number of offside decisions during a match.
2.2.12.1.2.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.12.1.2.3. If a match is abandoned then all bets are void.
2.2.12.2. First Offside
2.2.12.2.1. First Offside means betting on which team will be caught offside first in a match.
2.2.12.2.2. If a match is abandoned after the first offside decision then all bets are valid. If a match is abandoned before the first offside decision then all bets are void.
2.2.12.3. Last Offside
2.2.12.3.1. Last Offside means betting on which team will be caught offside last in a match.
2.2.12.3.2. If a match is abandoned then all bets are void.
2.2.13. Substitutions
2.2.13.1. Number of Substitution
2.2.13.1.1. Handicap
2.2.13.1.1.1. Handicap means betting on which team will make the most subsubstitutions during a match, inclusive of any handicaps.
2.2.13.1.1.2. If a match is abandoned then all bets are void.
2.2.13.1.2. Over/Under
2.2.13.1.2.1. Over/Under means betting on the total number of substitutions during a match.
2.2.13.1.2.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.13.1.2.3. If a match is abandoned then all bets are void.
2.2.13.2. First Substitution
2.2.13.2.1. First Substitution means betting on which team will make the first substitution during a match.
2.2.13.2.2. If two or more players are substituted at the same time then the player whose number is shown first by the fourth official is deemed the winner.
2.2.13.2.3. If a match is abandoned after the first substitution has been made then all bets are valid. If a match is abandoned before the first substitution has been made then all bets are void.
2.2.13.3. Last Substitution
2.2.13.3.1. Last Substitution means betting on which team will make the last substitution during a match.
2.2.13.3.2. If two or more players are substituted at the same time then the player whose number is shown last by the fourth official is deemed the winner.
2.2.13.3.3. If a match is abandoned then all bets are void
2.2.14. Clean Sheets
2.2.14.1. Clean Sheets means betting on a team to keep a clean sheet i.e. not to concede a goal in a match.
2.2.14.2. If a match is abandoned then all bets are void.
2.2.15. Penalties
2.2.15.1. Penalties means betting on a penalty being awarded and taken during a match.
2.2.15.2. If a match is abandoned after a penalty has been awarded and taken then all bets are still valid.
2.2.15.3. If a match is abandoned before a penalty has been awarded and taken then all bets are void.
2.2.16. Penalty Shoot-outs
2.2.16.1. Penalty Shoot-outs means betting on which team will win the penalty shootout.
2.2.16.2. In handicap betting the result includes all penalties taken in the shoot-out, including sudden death. In over/under betting the result only includes the regulation ten penalties in the shoot-out and does not include sudden death.
2.2.17. Fantasy League
2.2.17.1. Fantasy matches are pairings of teams from different matches.
2.2.17.2. All venues are strictly for reference purposes only.
2.2.18. Specific 15-Minute Over/Under (OU)
2.2.18.1. The Specific 15-Minute (OU) means betting that is determined by the total number of points (goals, corners, games, cards etc.) at the end of every 15th minute [INTERVAL OF] time of a match, but excluding the 45th minute (or Half-time) and 90th minute (or Full-time). For this Specific 15-Minute (OU), there is no settlement on the 45th minute or 90th minute.
2.2.18.2. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.
2.2.18.3. For example,
15th Minute OU
00:00-15:00 OU: Total number of points to be scored from 00:00 till 15:00 All bets must be place on or before the end of the 15th minute.
30th Minute OU
15:01-30:00 OU: Total number of points to be scored from 15:01 till 30:00 All bets must be place on or before the end of the 30th minute.
60th Minute OU
45:01-60:00 OU: Total number of points to be scored from 45:01 till 60:00 All bets must be place on or before the end of the 60th minute.
75th Minute OU
60:01-75:00 OU: Total number of points to be scored from 60:01 till 75:00 All bets must be place on or before the end of the 75th minute.
2.2.18.4. For the Specific 15-Minute OU, bets are settled on the exact time the goal is scored (ball crossing the goal line) and for number of corners (corners taken) as shown by the clock as published in the live broadcast.
2.2.18.5. If a match is suspended or abandoned, then bets placed on unfinished Specific 15-Minute OU will be considered void. If the designated Specific 15-Minute OU are completed then bets will be valid.
2.2.18.6. For last two (2) minutes of any Specific 15 Minutes O/U live betting, any actions other than the ones mentioned in section 3.1.8 (Soccer Rules) and mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: Play in or around the penalty spot area; a one to one counter attack situation; a penalty; and free-kicks deemed by the Company as dangerous (possibility of goal).
2.2.19. Free kick
2.2.19.1. A free kick does not count until it has actually been taken (as opposed to when it is awarded).
2.2.19.2. Free kick refers to direct free kick and indirect free kick. (Except Penalty kick & Goal kick)
2.2.19.3. Number of Free kicks
2.2.19.3.1. Handicap
2.2.19.3.1.1. Handicap means betting on which team will take the most free kicks during a match inclusive of any handicaps.
2.2.19.3.1.2. If a match is abandoned then all bets are void.
2.2.19.3.2. Over/Under
2.2.19.3.2.1. Over/Under means betting on the total number of free kicks taken by both teams during a match.
2.2.19.3.2.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.19.3.2.3. If a match is abandoned then all bets are void.
2.2.19.4. First Free kick
2.2.19.4.1. First Free kick means betting on which team will take the first free kick in a match.
2.2.19.4.2. If a match is abandoned after the first free kick has been taken then all bets are valid. If a match is abandoned before the first free kick has been taken then all bets are void.
2.2.19.5. Last Free Kick
2.2.19.5.1. Last Free kick means betting on which team will take the last free kick in a match.
2.2.19.5.2. If a match is abandoned then all bets are void.
2.2.20. Goal kick
2.2.20.1. A goal kick is awarded to the defending team if the ball completely crosses the end line, as a result of contact with an opposing player.
2.2.20.2. Kick by a goalkeeper after making a save does not count.
2.2.20.3. Number of Goal kicks
2.2.20.3.1. Handicap
2.2.20.3.1.1. Handicap means betting on which team will take the most goal kicks during a match inclusive of any handicaps.
2.2.20.3.1.2. If a match is abandoned then all bets are void.
2.2.20.3.2. Over/Under
2.2.20.3.2.1. Over/Under means betting on the total number of goal kicks taken by both teams during a match.
2.2.20.3.2.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.20.3.2.3. If a match is abandoned then all bets are void.
2.2.20.4. First Goal kick
2.2.20.4.1. First Goal kick means betting on which team will take the first goal kick in a match.
2.2.20.4.2. If a match is abandoned after the first goal kick has been taken then all bets are valid. If a match is abandoned before the first goal kick has been taken then all bets are void.
2.2.20.5. Last Goal Kick
2.2.20.5.1. Last Goal kick means betting on which team will take the last goal kick in a match.
2.2.20.5.2. If a match is abandoned then all bets are void.
2.2.21. Throw-in
2.2.21.1. A throw-in is awarded to a team if the ball completely crosses the side touch line, as a result of contact with an opposing player.
2.2.21.2. Number of Throw-in
2.2.21.2.1. Handicap
2.2.21.2.1.1. Handicap means betting on which team will take the most throw-in during a match inclusive of any handicaps.
2.2.21.2.1.2. If a match is abandoned then all bets are void.
2.2.21.2.2. Over/Under
2.2.21.2.2.1. Over/Under means betting on the total number of throw-in taken by both teams during a match.
2.2.21.2.2.2. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.
2.2.21.2.2.3. If a match is abandoned then all bets are void.
2.2.21.3. First Throw-in
2.2.21.3.1. First throw-in means betting on which team will take the first throw-in in a match.
2.2.21.3.2. If a match is abandoned after the first throw-in has been taken then all bets are valid. If a match is abandoned before the first throw-in has been taken then all bets are void.
2.2.21.4. Last Throw-in
2.2.21.4.1. Last throw-in means betting on which team will take the last throw-in in a match.
2.2.21.4.2. If a match is abandoned then all bets are void.
2.2.22. Specific 10-Minutes Over/Under
2.2.22.1. For example,
10th Minute OU
00:00-10:00 O/U: Total number of points to be scored from 00:00 till 10:00 All bets must be place on or before the end of the 10th minutes.
20th Minute OU
10:01-20:00 O/U: Total number of points to be scored from 10:01 till 20:00 All bets must be place on or before the end of the 20th minutes.
30th Minute OU
20:01-30:00 O/U: Total number of points to be scored from 20:01 till 30:00 All bets must be place on or before the end of the 30th minutes.
2.2.22.2. For the Specific 10-Minutes O/U, bets are settled on the exact time the goal is scored (ball crossing the goal line) as shown by the clock as published in the live broadcast.
2.2.22.3. If a match is suspended or abandoned, then bets placed on unfinished Specific 10-Minute OU will be considered void. If the designated Specific 10-Minute O/U are completed then bets will be valid.
2.2.22.4. For last two (2) minutes of any Specific 10 Minutes O/U live betting, any actions other than the ones mentioned in section 3.1.8 (Soccer Rules) and mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: Play in or around the penalty spot area; a one to one counter attack situation; a penalty; and free-kicks deemed by the Company as dangerous (possibility of goal).
2.2.23. Futsal Rules
2.2.23.1. All bets are based on the result at the end of the scheduled 40 minutes (2 x 20 minutes) regulation time. Extra-time or penalties DOES NOT count.
2.2.23.2. If a match is postponed, or is suspended and is not resumed on the same day, then all bets will be considered void.
2.2.23.3. If a match begins before the scheduled time then only bets made before the actual kick-off will be considered valid. All bets placed after the starting time will be considered void, except for Live Betting.
2.2.24. Top Goal Scorer
2.2.24.1. Outright
2.2.24.1.1. Own goals and goals scored in penalty-shootouts do not count.
2.2.24.1.2. All results are taken when the official result is declared at the end of the tournament by the governing body.
2.2.24.2. Players Head to Head Tournament Top Goal Scorer
2.2.24.2.1. Own goals and goals scored in penalty-shootouts do not count.
2.2.24.2.2. If a player does not start/play in the tournament, all bets will be considered Void.
2.2.24.2.3. All results are taken when the official result is declared at the end of the tournament by the governing body.
2.2.24.3. Players Head to Head Match Top Goal Scorer
2.2.24.3.1. Own goals and goals scored in penalty-shootouts do not count.
2.2.24.3.2. If a player does not start/play in the match, all bets will be considered Void.
2.2.24.3.3. All results are taken when the official result is declared at the end of the match by the governing body.
2.2.25. Injury Time Awarded at the End of 2nd Half
2.2.25.1. Injury time means the extra playing time added on to compensate for time spent attending to injured players during the match. The injury time awarded at end of 2nd half, as follows:
None
1 minute
2 minutes
3 minutes
4 minutes
5 minutes
6+ minutes
2.2.25.2. All bets placed are based on the full 90-minute play excluding extra time. Bets are settled on the Injury time awarded by the match fourth official referee after the full 90 minutes of play or at end of 2nd half.
2.2.25.3. The Company will settle bets according to the official results made available by the soccer authority responsible for organizing the match.
2.2.25.4. If a match is abandoned at any time, all bets on Injury Time Awarded at the end of 2nd Half will be considered void and bets will be refunded to the member's accounts.
3. Specific Event Betting Rules
3.1. Soccer Rules
3.1.1. All match odds are based on the result at the end of the regular ninety minutes (2 x 45 minutes) play, including any injury or stoppage time. Extra-time, golden goals and penalty shot-outs do not count for betting purposes, unless stated otherwise.
3.1.2. Some soccer matches may have different playing schedules.Should that be the case then the following will apply:
3.1.2.1. 90 minutes scheduled play (3 x 30 minutes). Full-time bets are still considered valid. Half-time bets are considered void.
3.1.2.2. 80 minutes scheduled play (2 x 40 minutes). All bets are still considered valid.
3.1.2.3. 70 minutes scheduled play (2 x 35 minutes) or less. All bets will be considered void unless the Company makes a specific announcement before the match starts.
3.1.3. If a soccer match is postponed, or is abandoned or suspended and not resumed on the same day, then the match is void. Bets will only be considered valid if the match is resumed before the twelve hour expiration. Matches will be declared void irrespective of any official decision to honor the result. The outcome of all bets on abandoned/suspended matches is at the sole discretion of the Company.
3.1.4. First Half Betting (1H) applies to first half play only. If a match is abandoned during the first half then all bets are considered void. If a match is abandoned during the second half then all first half bets are still valid.
3.1.5. The Company provides venue information (e.g. neutral ground) as a service and accepts no liability whatsoever if the stated neutral venues are correct or not. It is the customer's responsibility to be aware of the correct venue for any match.
3.1.6. Unless otherwise stated, if the venue is changed from that of the home team to a neutral venue, or from a previously stated neutral venue to that of the home team then all bets are still considered valid. If the venue is changed from that of the home team to that of the original away team then bets will be considered void. Bets will also be considered void if the home and away team names are wrongly stated in reverse.
3.1.7. The score will be updated for Soccer live betting and Markets shown during live trading refer to the score displayed at the time the bet is placed. The timer and red card notices are given for reference purposes only.
3.1.8. For live betting, during a game, with respect to actions which the Company in its sole and absolute discretion, deems as dangerous where the score, outcome, performance of one team or player may be affected; or warrant changing the odds/prices or Markets or Betting Information ("Danger Play") the Company reserves the right to suspend acceptance of bets and may accept or reject bets after the Danger Play. All other actions in a game are deemed Safe Play and bets will continue to be considered for acceptance.
3.1.9. For live betting, bet placement is allowed up to the 90th minute in addition to any injury time for full time for most games (at the discretion of the Company). However from the 85th minute of play onwards or the last five minutes prior to the end of regulation time, whichever is applicable in a game, any actions other than the ones mentioned in this section 3.1.8, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: Play in or around the penalty spot area; a one to one counter attack situation; a penalty; and free-kicks deemed by the Company as dangerous (possibility of goal).
3.1.10. For live betting, all pending bets will be automatically rejected as of the moment the referee ends the match in half time and/or full time.
3.1.11. For live fantasy match betting, bet placement is allowed up to the 90th minute in addition to any injury time for full time for most games (at the discretion of the Company). From kick off time (00:00) of play onwards until prior to the end of regulation time (90th minute), whichever is applicable in a game, any actions other than the ones mentioned in this section 3.1.8, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: Play in or around the penalty spot area; a one to one counter attack situation; a penalty; and free-kicks deemed by the Company as dangerous (possibility of goal).
3.2. Basketball
3.2.1. All Full-Time markets, including Live betting, will be settled on the final result including overtime (unless otherwise stated).
3.2.2. If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise).
3.2.3. If a match starts but is suspended or abandoned within twelve hours of the scheduled start time then Full-Time bets are still considered valid if at least forty-three (43) minutes of an NBA match, or thirty-five (35) minutes of any other basketball match have been completed. Bets will also be considered valid if an official result is declared by the relevant governing body. Otherwise bets on suspended or abandoned matches will be void, except for those on markets which have been unconditionally determined.
3.2.4. First-Half results are the sum of the First and Second Quarters. Second-Half results are the sum of the Third and Fourth Quarters, including any Overtime that may be played.
3.2.5. Fourth Quarter results do not include any Overtime that may be played.
3.2.6. If a match is suspended or abandoned then bets placed on unfinished Halves or Quarters will be considered void. If the designated Halves or Quarters are completed then bets will be valid.
3.2.7. The score will not be updated for basketball live betting and the handicap shown during live trading refers to the score at the start of the match i.e. 0-0.The time and scores displayed are for reference purposes only.
3.2.8. Which Team to Score the First Basket markets are settled on the team scoring the first points. If a match is suspended or abandoned after the first points have been scored then bets are still valid.
3.2.9. Which Team to Score the Last Basket markets are settled on the team scoring the last points of a match (including overtime). If a match is suspended or abandoned then all bets will be void.
3.2.10. Special markets (including the number of Points, Rebounds, Assists, Three-Points, Free-Throws etc) are valid if both players participate in the match. If one or both players do not take part in the match then all bets are void. Results for special markets include Overtime, unless otherwise stated. All results are taken when the official result is declared at the end of the match by the governing body (NBA.com, FIBA.com etc) and any subsequent changes to the statistics are not valid for betting purposes.
3.2.11. The Home/Away venue for NCAA matches are provided as a reference only.
3.2.12. Fantasy Basketball markets (including live markets) are pairings or combinations of teams from different matches. The matches involving both teams must tip-off on the same day, otherwise bets are considered void. The venues for Fantasy Basketball markets are strictly for reference purposes only.
3.2.13. To win most Quarters markets are settled on the team that wins the most number of quarters during a basketball match. If the result of a specific quarter is a tie then neither team wins that quarter. Overtime is NOT included in this market. If a match is suspended or abandoned then all bets will be void.
3.3. American Football
3.3.1. All Full-Time markets, including Live betting, will be settled on the final result including overtime (unless otherwise stated in these rules).
3.3.2. If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise).
3.3.3. If a match starts but is suspended or abandoned within twelve hours of the scheduled start time then Full-Time bets are still considered valid if at fifty-five (55) minutes of the match has been completed. Bets will also be considered valid if an official result is declared by the relevant governing body. Otherwise bets on suspended or abandoned matches will be void, except for those on markets which have been unconditionally determined.
3.3.4. First-Half results are the sum of the First and Second Quarters. Second-Half results are the sum of the Third and Fourth Quarters, including any Overtime that may be played.
3.3.5. Fourth Quarter results do not include any Overtime that may be played.
3.3.6. If a match is suspended or abandoned then bets placed on unfinished Halves or Quarters will be considered void. If the designated Halves or Quarters are completed then bets will be valid.
3.3.7. The score will be updated for American Football live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.
3.3.8. Which Team to Score the First Points markets are settled on the team scoring the first points. If a match is suspended or abandoned after the first points have been scored then bets are still valid.
3.3.9. Which Team to Score the Last Points markets are settled on the team scoring the last points of a match (including overtime). If a match is suspended or abandoned then all bets will be void.
3.3.10. The Home/Away venue for NCAA matches are provided as a reference only.
3.4. Baseball
3.4.1. Pitcher names are strictly for reference purposes only. All baseball bets will still be considered valid regardless of the starting pitchers.
3.4.2. All Full-Time markets, including Live betting, will be settled on the final result including extra innings (unless otherwise stated in these rules). In Japanese baseball a tie can be declared and in this case moneyline bets will be refunded.
3.4.3. If a game does not start on the scheduled start date then all bets will be void (unless stated otherwise).
3.4.4. For baseball bets to be considered valid then the game must go 9 (nine) innings (or 8.5 innings if the home team is leading). If a game is suspended and completed on a subsequent day then all bets (except those which have been unconditionally determined) will be considered void.
3.4.5. If a game is suspended or called in extra innings then the score will be determined after the last full inning, unless the home team scores to tie or lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
3.4.6. First 5 Innings bets are settled on the result at the end of five innings. If five innings are not completed, for whatever reason, then all bets will be considered void.
3.4.7. The score will be updated for Baseball live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.
3.4.8. World Baseball Classic games can end early if a team is leading by ten or more runs after the opposing team has batted in at least seven innings, or if a team is leading by more than fifteen runs after the opposing team has batted in at least five innings. Should this happen then all bets will be considered valid.
3.4.9. International Baseball games (e.g. Olympic matches) may be called early and for bets to be valid, 6.5 innings must have been completed.
3.5. Ice Hockey
3.5.1. Full-Time markets may be offered as either "Regular Time Only" or "Including Overtime and Penalty Shootouts" or both. Clients should always refer to the market title. For matches that are decided by a penalty shoot-out then the winning team will have one goal added to their score to determine the final result.
3.5.2. If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise).
3.5.3. If a match starts but is suspended or abandoned within twelve hours of the scheduled start time then Full-Time bets are still considered valid if at fifty-five (55) minutes of the match has been completed. Bets will also be considered valid if an official result is declared by the relevant governing body. Otherwise bets on suspended or abandoned matches will be void, except for those on markets which have been unconditionally determined.
3.5.4. For Period betting, a period must be completed for bets to be considered valid.
3.5.5. Third period results do not include any overtime or shoot-outs that may be played.
3.5.6. Ice Hockey Live Betting is settled on the result at the end of normal time (three periods). Overtime and shoot-out results do not count.
3.5.7. The score will be updated for Ice Hockey live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.
3.6. Tennis
3.6.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based either on sets or games (please refer to market title); Over/Under and Odd/Even markets based on games (unless otherwise stated).
3.6.2. If a player does not start a tournament or match then all bets on that player will be void.
3.6.3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.
3.6.4. If a match is postponed or suspended then all bets are still considered valid if the match is completed.
3.6.5. All bets will still be considered valid regardless of any change of venue or court surface (including moving matches from outdoor to indoor courts or vice versa).
3.6.6. If the scheduled number of sets required to win a match is changed from that originally scheduled then all bets will be void, except for those that have been unconditionally determined.
3.6.7. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.
3.6.8. Tennis Live Betting is settled on the result of the match (or specified set). The score will not be updated for tennis live betting.
3.6.9. Most Aces (double Faults etc) markets are settled according to the official match statistics. If a player should retire or is disqualified before the match is completed then all bets will be void.
3.6.10. First Ace (Double Fault etc) markets are settled according to the official match statistics. If the first ace (double fault etc) market has been decided, then all bets will still be considered valid even if the match is not completed due to retirement or disqualification. If there is no ace (double fault etc) at the time of the retirement/disqualification then all bets will be considered void.
3.6.11. Game Winner markets refer to the winner of a specific game, e.g. Set 1 Game 1; Set 1 Game 2 etc. Should a set go to a tie-break then the market will be designated as Set 1 TB; Set 2 TB etc. Should there be a retirement/disqualification during an incomplete game then all bets will be considered void. If a game is completed by the umpire awarding a "penalty game" then all bets on that game will be considered void (though if the game is completed by a "penalty point" then all bets are still valid). If a game is suspended then all bets are still considered valid if the game is completed.
3.7. Badminton
3.7.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based on either sets or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).
3.7.2. If a player does not start a tournament or match then all bets on that player will be void.
3.7.3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.
3.7.4. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.
3.7.5. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.
3.7.6. Badminton Live Betting is settled on the result of the match (or specified set). The score will not be updated for badminton live betting.
3.8. Table Tennis
3.8.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based on either sets or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).
3.8.2. If a player does not start a tournament or match then all bets on that player will be void.
3.8.3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.
3.8.4. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.
3.8.5. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.
3.8.6. Table Tennis Live Betting is settled on the result of the match (or specified set). The score will not be updated for table tennis live betting.
3.9. Volleyball & Beach Volleyball
3.9.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based on either sets or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).
3.9.2. If a team does not start a tournament or match then all bets on that team will be void.
3.9.3. If a team retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.
3.9.4. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.
3.9.5. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.
3.9.6. Volleyball Live Betting is settled on the result of the match (or specified set). The score will not be updated for volleyball live betting.
3.10. Field Hockey
3.10.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time. Extra-time, golden goal and penalty shoot-outs do not count for full-time markets. (Specific markets for extra-time (ET) and penalty shootouts (PEN) may be offered for betting.)
3.10.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.
3.10.3. First Half markets refer to the result of the first half. All bets will be considered void if the specified half is not completed.
3.10.4. Field Hockey Live Betting is settled on the result of the match at the end of normal time.
3.10.5. The score will be updated for Field Hockey live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.
3.11. Snooker & Pool
3.11.1. Moneyline and handicap markets refer to the winner of the match. Over/Under and Odd/Even markets are based on the number of frames/racks (unless otherwise stated).
3.11.2. If a player does not start a tournament or match then all bets on that player will be void.
3.11.3. If a match starts but is not completed then all bets are considered void, except for those on markets which have been unconditionally determined.
3.11.4. Snooker & Pool Live Betting is settled on the result of the match (or specified frame/rack). The score will not be updated for snooker and pool live betting.
3.12. Golf
3.12.1. All golf bets are settled according to the official tournament results.
3.12.2. If a player does not start a tournament or specific round then all bets on that player will be void. If a golfer retires or is disqualified during a tournament or specified round then all bets will be lost.
3.12.3. If a tournament or specified round is delayed or suspended then all bets will remain valid for forty-eight hours after the scheduled finish time.
3.12.4. Outright (Tournament Winner)
3.12.4.1. "Any Other Player" or "The Field" refers to all golfers not named in the outright market.
3.12.4.2. Outright markets are settled on the tournament winner and the result of any play-off is taken into account.
3.12.4.3. If a tournament is shortened by the officials (i.e. the scheduled number of holes is not completed) then all bets are still valid if an official winner is declared. However, if there is no further play after a bet has been placed then that bet will be void. If no official winner is declared then all bets will be considered void.
3.12.5. Tournament matchups
3.12.5.1. Tournament matchups refer to the golfer with the lowest score during a tournament (usually 72 holes). If the number of holes played is reduced from that scheduled then bets are still valid if an official tournament result is declared.
3.12.5.2. Both golfers must tee off for bets to be valid. The golfer who completes the most holes (excluding play-offs) will be the winner. If the golfers complete the same number of holes (again excluding play-offs) then the player with the lowest score is the winner.
3.12.5.3. If a golfer withdraws or is disqualified after teeing off then the other player is deemed the winner. However, if a player withdraws or is disqualified after the other player has already missed the cut, then the golfer playing the most holes is still declared the winner.
3.12.5.4. If both golfers withdraw or are disqualified during the same round then all bets will be void, irrespective of how many holes each player has completed.
3.12.6. Round matchups
3.12.6.1. Round match ups refer to the golfer with the lowest score over a specified 18 holes. Play-offs are not included.
3.12.6.2. Both golfers must tee off for bets to be valid. If a golfer withdraws or is disqualified after teeing off then the other player is deemed the winner. However, if a disqualified player has already started the next round then the original scores are still valid.
3.12.7. Round Over/Under
3.12.7.1. Round Over/Under markets refer to a golfer (or golfers) score over a specified 18 holes. Play-offs are not included.
3.12.7.2. A golfer must tee off for bets to be valid. If a golfer fails to complete the specified 18 holes then all bets are considered void.
3.12.8. Individual Hole Over/Under
3.12.8.1. Individual hole Over/Under markets refer to a golfer (or golfers) score over a specific individual hole of a specified round.
3.12.8.2. If the hole is not completed by the golfer (or golfers) then all bets will be void.
3.13. Motor Sports
3.13.1. Motor Sports include, without limitation, Formula One, Moto GP and A1GP.
3.13.2. Podium positions will count as the official result, regardless of any subsequent disqualification or amendment to the race result. If there is no podium ceremony then the result is that declared by the relevant governing body immediately after the end of the race. Qualifying markets are based on the final qualifying positions declared by the governing body immediately after the end of qualifying.
3.13.3. If the scheduled venue is changed then all bets will be considered void.
3.13.4. If a race is postponed then all bets are still considered valid if the race is started before the forty-eight hour expiration, otherwise all bets will be considered void. If a race starts but is not completed then all bets will remain valid if an official result is declared. If no official result is declared then all bets will be void.
3.13.5. A motor race is deemed to have started when the signal is given to start the warm-up lap. If a competitor is not ready to start from the grid (or pit lane) then bets on that racer will be void. If a competitor fails to start the official qualifying session then pole position bets on that racer will be considered void.
3.13.6. In Head to Head markets both racers must start the race (or official qualifying session) for bets to be valid. The racer with the better finishing position will be declared the winner. If both racers fail to finish then the competitor completing the most laps is deemed the winner. If the same number of laps are recorded for both racers then all bets will be void, unless official finishing positions are declared.
3.13.7. Fastest Lap markets are decided on the racer or team with the fastest lap time during the race.
3.13.8. Number of Classified Finishers markets are decided on the official result declared by the governing body.
3.13.9. Motor Sports Live Betting is settled on the result of the official result of the specified race.
3.13.10. Odd/Even markets are based on the final finishing positions as declared by the governing body. For example if Driver A finishes in 1st Position then the result is odd; if Driver B finishes in 2nd Position then the result is even, etc. If a driver is not given an official classification then bets will be considered void and will be refunded.
3.13.11. Winning Margin markets are based on the time difference (in seconds) between the selected drivers as declared by the governing body. Over means that the time difference will be greater than the handicap, while Under means that the time difference will be less than the handicap offered. Should the time difference be exactly the same as the handicap then bets will be considered void and will be refunded.
3.14. Handball
3.14.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time. Extra-time and penalty shoot-outs do not count for full-time markets.
3.14.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.
3.14.3. Handball Live Betting is settled on the result of the match at the end of normal time.
3.14.4. The score will not be updated for handball live betting.
3.15. Water Polo
3.15.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time (four quarters). Extra-time and shoot-outs do not count for full-time markets.
3.15.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.
3.15.3. First Half markets refer to the result of the first and second quarters. All bets will be considered void if the specified half is not completed.
3.15.4. Water Polo Live Betting is settled on the result of the match at the end of normal time.
3.15.5. The score will not be updated for water-polo live betting.
3.16. Boxing
3.16.1. Bets on postponed fights will still be considered valid if the fight takes place within fourteen days of the original start date.
3.16.2. For moneyline markets (where no draw option is offered for betting) all bets will be void if the fight result is a draw. If odds for a draw are offered as a third betting option, and the fight ends in a draw, then betting on the draw option will be paid as the winner and bets on the two boxers will be lost.
3.16.3. A fight is deemed to have started when the bell is sounded for the beginning of the first round. If one, or both, boxers should fail to start the fight then all bets will be void. If a boxer fails to answer the bell for the start of a round, or is disqualified between rounds, the opponent is deemed to have won in the previous round.
3.16.4. All bets will be settled on the official decision given in the ring immediately after the fight. Subsequent changes to the result are not recognized for betting purposes.
3.16.5. A knock-out (KO) win also includes a technical knock-out (TKO) or win by disqualification (DSQ). A points decision includes a technical decision (TD) and a draw includes a technical draw.
3.16.6. Over/Under betting refers to the number of rounds that take place during the fight, e.g. Under 9.5 means that the fight ends before one minute and thirty seconds of Round 9; while Over 9.5 means that the fight ends after one minute and thirty seconds of Round 9 (including a points decision).
3.16.7. UFC
3.16.7.1. UFC rules also apply to fights promoted by other mixed martial arts (MMA) organizations.
3.16.7.2. Bets on postponed fights will still be considered valid if the fight takes place within fourteen days of the original start date.
3.16.7.3. If a fight ends in a draw then all bets will be void.
3.17. Darts
3.17.1. Moneyline and markets refer to the winner of the match. Handicap and Over/Under markets are based on the number of sets (unless otherwise stated).
3.17.2. If a match is postponed and not started within twelve hours of the scheduled start time then all bets are considered void.
3.17.3. If a player does not start a tournament or match then all bets on that player will be void.
3.17.4. If a match starts but is not completed then all bets will be considered void.
3.17.5. Darts Live Betting is settled on the result of the match. The score will not be updated for darts live betting.
3.18. Cricket
3.18.1. For Limited Over (including ODI and Twenty20) matches all bets will settled on the official result according to the competition rules. However, if the result is determined by a super-overs, bowl out, toss of coin etc then all match bets will be considered void.
3.18.2. If "No Result" is the official result or the competition rules do not declare a winner then all bets will be void.
3.18.3. If a match is postponed or suspended then all bets are considered valid if the match is resumed within the 48 hour expiration.
3.18.4. Test Match markets will be offered in a 1X2 format. 1 refers to the team that is named first (usually the home team); X refers to the game resulting in a draw; 2 refers to the team that is named second (usually the away team). Should a Test Match end in a "Tie" (as distinct from a "Draw") then all match bets will be considered void. If a match is abandoned due to outside interference then all bets may be declared void.
3.18.5. Most Runs markets refer to the player scoring the most number of runs during a match or specific innings. Both players must be at the batting crease for at least one ball for bets to be valid. If "No Result" is the official match result then all bets on this market will be void.
3.18.6. Most Wickets markets refer to the player taking the most number of wickets during a match or specific innings. Both players must bowl at least one ball for bets to be valid. If "No Result" is the official match result then all bets on this market will be void.
3.18.7. Most Sixes markets refer to the team scoring the most number of sixes during a match or specific innings. Bets will be valid if an official result is declared. If "No Result" is the official match result then all bets on this market will be void.
3.18.8. Next Man Out markets refer to which player is dismissed first in a match or specific innings. If one player retires then bets will be considered void. If neither player is dismissed then all bets will be considered void. All bets on decided markets will be considered valid, even if "No Result" is the official match result.
3.19. Rugby Union
3.19.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time (80 minutes). Extra-time does not count for full-time markets.
3.19.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.
3.19.3. First Half markets refer to the result of the first half only. All bets will be considered void if the specified half is not completed.
3.19.4. Rugby Union Live Betting is settled on the result of the match at the end of normal time.
3.19.5. The score will be updated for Rugby Union live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.
3.20. Rugby League
3.20.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of the match, including any extra-time that may be played.
3.20.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.
3.20.3. First Half markets refer to the result of the first half only. All bets will be considered void if the specified half is not completed.
3.20.4. Rugby League Live Betting is settled on the result of the match, including any extra-time that may be played.
3.20.5. The score will be updated for Rugby League live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.
3.21. Athletics
3.21.1. Outright (to win Gold Medal) markets refer to the winner of each athletics event.
3.21.2. Moneyline markets refer to the competitor with the best placing in an event (or specified heat). If only one athlete reaches the final of an event then bets on that competitor are winning bets. If both athletes fail to reach the final then the competitor with the better classification during qualifying is declared the winner.
3.21.3. Podium Positions will be the official result for which all bets are settled. Any subsequent disqualifications or amendments to the result will not be considered for betting purposes.
3.21.4. If an event is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void.
3.21.5. If an athlete fails to start an event then all bets will be void. An athlete is deemed to have started an event if they have taken part to the extent necessary to record an official result or classification (including DSQ (disqualified) but excluding DNS (did not start)).
3.22. Swimming
3.22.1. Outright (to win Gold Medal) markets refer to the winner of each swimming event.
3.22.2. Moneyline markets refer to the competitor with the best placing in an event (or specified heat). If only one swimmer reaches the final of an event then bets on that competitor are winning bets. If both swimmers fail to reach the final then the competitor with the better classification during qualifying is declared the winner.
3.22.3. Podium Positions will be the official result for which all bets are settled. Any subsequent disqualifications or amendments to the result will not be considered for betting purposes.
3.22.4. If an event is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void.
3.22.5. If a swimmer fails to start an event then all bets will be void
3.23. Beach Soccer
3.23.1. All bets will be settled after the result of the full three periods of play (twelve minutes each) unless otherwise stated in writing by the Company.
3.23.2. If a game begins before the scheduled time, any non-live bets placed after the early start but before the scheduled start will be considered VOID. Live bets placed during live betting are considered valid and live betting is deemed to have commenced when the event has started, even if earlier than the scheduled time.
3.23.3. Extra time and penalty shoot-outs do not count for betting and settlement purposes, unless otherwise stated.
3.23.4. If a match is suspended, abandoned or terminated, then the entire match will be considered void. Matches will be declared void irrespective of any official decision to honor the result. The settlement of all bets on voided matches is at the sole discretion of the Company.
3.23.5. The Company provides venue information (e.g. neutral ground) as helpful information only and accepts no liability whatsoever if the stated neutral venues are correct or not. It is the customer's responsibility to be aware of the correct venue for any match.
3.23.6. For live betting, during a game, with respect to actions which the Company in its sole and absolute discretion, deems as dangerous where the score, outcome, performance of one team or player may be affected; or warrant changing the odds/prices or Markets or Betting Information ("Danger Play") the Company reserves the right to suspend acceptance of bets and may accept or reject bets after the Danger Play. All other actions in a game are deemed Safe Play and bets will continue to be considered for acceptance.
3.23.7. For live betting, all pending bets will be automatically rejected as of the moment the referee ends the match at the end of each period and/or full time.
3.23.8. Beach Soccer Bet Types
3.23.8.1. The Company offers the following Bet Types:
3.23.8.1.1. Non Live Betting
3.23.8.1.1.1. Asian Handicap - means betting on which team will make the most number of goals based on the final score inclusive of any handicaps.
3.23.8.1.1.2. Odd/Even- means betting that is determined by whether the total number of goals at the end of the full three periods of play (twelve minutes each) is Odd or Even.
3.23.8.1.1.3. Over/Under- means betting on the total number of goals that will be scored in the normal full three periods of play (twelve minutes each) excluding extra time.
3.23.8.1.2. In Running ("Live") Betting
3.23.8.1.2.1. Asian Handicap- means betting on which team will make the most number of goals based on the final score inclusive of any handicaps.
3.23.8.1.2.2. Over/Under- means betting on the total number of goals that will be scored in the normal full three periods of play (twelve minutes each) excluding extra time.
3.23.8.2. For a more comprehensive list of Bet types, please refer to Sec. 2.2 set forth above.
3.24. Squash
3.24.1. Moneyline markets refer to the winner of the match or specified game. Handicap markets are based on either games or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).
3.24.2. If a player does not start a tournament or match then all bets on that player will be void.
3.24.3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.
3.24.4. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.
3.24.5. First Game Winner (Second, Third Game Winner etc) refers to the result of the specified game. All bets will be considered void if the specified game is not completed.
3.24.6. Squash Live Betting is settled on the result of the match (or specified game). The score will not be updated for squash live betting.
3.25. Horse Racing Specials
3.25.1. Horse Racing specials will be offered on certain big races, e.g. Melbourne Cup.
3.25.2. Outright
3.25.2.1. Outright betting is on the winner of a horse race. The result of a race shall be official when the "all clear", "weighed in" or "correct weight" is declared and the "official result" is declared by the racetrack. Subsequent disqualifications or amendment to the results will not be considered for betting purposes.
3.25.2.2. Outright place betting is on horses that fill the designated places in a race. The number of places that are paid as winners will be indicated in the market title.
3.25.2.3. Scratchings/Non-runners - Whenever a horse is withdrawn from a race before or after coming under starter's orders (or if one or more of the starting gates do not open, thus preventing a fair start) the horse shall be deemed to be a non-runner/scratched and the money wagered on that horse will be refunded.
3.25.2.4. If a "Dead Heat" is declared in any outright market then half the stake is applied to the selection at full odds and the other half of the stake is lost. If more than two horses "Dead Heat" then the stakes are proportioned accordingly.
3.25.3. Head to Head
3.25.3.1. Head to Head betting is on one horse to be better placed than another in a race. If one (or both) horse is scratched/a non-runner then all bets will be void and will be refunded. If the two horses should Dead Heat then all bets will be void.
3.27.2. Olympic Medals
3.27.2.1. Markets will be offered on the number of medals won by individuals or countries at the Olympic Games.
3.27.2.2. These markets will refer to either Gold Medals only, or to Total Medals (Gold, Silver and Bronze medals combined).
3.27.2.3. All markets will be settled by the official medal tables released by the IOC immediately after the end of the Olympic Games. Any subsequent changes to the medal table will not be considered for betting purposes.
3.27.3. Moneyline (Head to Head)
3.27.3.1. Which competitor or team will win a match or be placed higher in an event?
3.27.3.1.1. The final placing is decided by the competitor who progresses furthest in the event. If both competitors are eliminated at the same stage then the competitor with the higher official ranking is declared the winner. Should both competitors be eliminated at the same stage but neither competitor is given an official ranking then bets will be considered void.
3.27.4. Ice Hockey
3.27.4.1. Olympic Ice Hockey will follow the normal Ice Hockey rules (3.5.) above.
3.27.4.2. Except for rule 3.5.3 which will be replaced by the following - All bets will be considered valid if the match is completed within the official period of the Olympic Games, irrespective of the actual start time. Bets will also be considered valid if an official result is declared by the IOC. Should a match not be completed, and no official result is given, then all bets will be considered void and will be refunded.
3.27.4.3. Additional markets may be offered (e.g Overtime included or Shootout Winner) and the terms of these markets will be clearly stated in the title.
*Note: Overtime will not be played during preliminary round group matches so ties are possible.
3.28. Netball
3.28.1. All Full-Time markets, including Live betting, will be settled on the final result including overtime (unless otherwise stated).
3.28.2. If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise). If a match is suspended or abandoned then all bets placed will be considered void, except for those on markets which have been unconditionally determined.
3.28.3. First-Half results are the sum of the First and Second Quarters. Second-Half results are the sum of the Third and Fourth Quarters, including any Overtime that may be played.Fourth Quarter results do not include any Overtime that may be played.
3.28.4. If a match is suspended or abandoned then bets placed on unfinished Halves or Quarters will be considered void. If the designated Halves or Quarters are completed then bets will be valid.
3.28.5. The score will not be updated for netball live betting and the handicap shown during live trading refers to the score at the start of the match i.e. 0-0. The times and scores displayed are for reference purposes only.
3.29. Number Game Betting Rules and Regulations
3.29.1. Basic concept
3.29.1.1. This game is played by betting on the numbers of the balls drawn from a bingo machine.
3.29.1.2. The Company will provide real time odds on the random draw of balls. You may place your bets based on such odds, in a variety of bet types as explained below.
3.29.2. Bet Types
3.29.2.1. Generally, two types of betting will be available for the Number Game.
(A) Pre-Games - Players may place bets before the game starts, but once the game starts no bets will allowed.
(B) Running games - Players may place bets after the game starts and different odds will be given for every single ball drawn.
3.29.3. Bet Types
3.29.3.1. The pregame bet types are as follows:
(A) Over/Under, First ball drawn or last ball drawn
(B) Odd/Even, First ball or last ball drawn
(C) Odd/Even (FT) (sum of three balls drawn)
(D) Warrior, comparing Second ball drawn or Third ball drawn
The "last ball drawn" is defined as the last of a pre-arranged number of bingo balls drawn. If for any reason the last ball is not drawn, all bets on the last ball will be considered void and all the bets on the last ball will be refunded.
Payouts are made only on complete games. A complete game is a game where the last ball is drawn without encountering any errors up to that point. In case errors are encountered, the Company reserves the right to void the game and refund the bets.
3.29.3.2. Over/Under, First ball drawn or last ball drawn
The Company will offer odds on the number of 1st ball or last ball drawn being "over" or "under".
Over 1st/last- Ball number 38 to 75 is considered an Over ball.
Under 1st/last- Ball number 1 to 37 is considered an Under ball.
Example: Ball number 30 was drawn as the last ball during the game therefore 'Under' bet wins.
3.29.3.3. Odd/Even, First ball or last ball drawn
The Company will offer odds on the number of 1st ball or last ball drawn being "odd" or "even".
Odd - Odd numbered bingo ball is considered as the Odd ball.
Even - Even numbered bingo ball is considered as the Even ball.
Example: Ball number 30 was drawn as the first ball during the game therefore 'Even' bet wins.
3.29.3.4. Odd/Even FT (sum of three balls drawn)
The Company will offer odds on the sum of three balls drawn being an odd or even number.
Odd (FT) - The sum of three balls drawn is an odd number.
Even (FT) - The sum of three balls drawn is an even number.
Example: The balls numbered 07, 13 and 20 are drawn, and the sum of the numbers of these balls is 40. 40 is an even number, therefore the "Even (FT)" bet wins.
3.29.3.5. Warrior, comparing Second ball drawn or Third ball drawn
3.29.3.5.1. This game will require three balls to be drawn. This game starts by drawing the 1st ball and is played by comparing the 2nd ball drawn and the 3rd ball drawn, whereby the ball drawn with highest number considered win.
3.29.3.5.2. Number 1 will be the lowest number and number 75 will be the highest number.
3.29.3.5.3. The Company will offer odds for this bet type before the 1st ball is drawn. The player may place bets at any time but before the 1st ball drawn.
Example: If the 2nd ball drawn is number 45 and 3rd ball drawn is number 60, then the player that bets on 3rd ball will win the game.
3.29.4. Running Game
3.29.4.1. There are five (5) bet types available for running games.
•A. Next Odd/Even
•B. Next Over/Under
•C. Next Hi/Lo
•D. Next Combo
3.29.4.2. Next Odd/Even
3.29.4.2.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will be "odd" or "even" numbered. The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company.
3.29.4.3. Next Over/Under
3.29.4.3.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will be "Over" or "Under". The player may place bets at any time after the game starts.
Ball numbers 1 to 37 are considered as "Under".
Ball numbers 38 to 75 are considered as "Over".
The game ends when a certain number of balls have been drawn, at the discretion of the Company.
3.29.4.4. Next High/Lo
3.29.4.4.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will have a higher or lower number. The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company.
3.29.4.5. Next Combo
3.29.4.5.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will have a O/O (Over/Odd), O/E (Over/Even), U/O (Under/Odd), or U/E (Under/Even). The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company.
The game ends when a certain number of balls have been drawn, at the discretion of the Company
Example 1: Ball number 30 was drawn therefore the "Next Under/Even" bet wins.
Example 2: Ball number 47 was drawn therefore the "Next Over/Odd" bet wins.
3.29.5. Additional Rules
3.29.5.1. The balls drawn from the bingo machine are read by an automated scanner. The Company takes all reasonable steps and precautions with respect to the accuracy of the scanner. Notwithstanding such steps and precautions, you accept that the nature of the game is such that it is very fast-paced and reliant on the quick results produced by the automated scanner. Therefore, in the remote case of discrepancy between the ball number shown on streaming video and the ball number as read by the automated scanner, the Company reserves the right to rely on the automated scanner as the final result. You accept that the Company's decision is final and binding in this regard.
3.29.5.2. All Running games shall be settled after each ball is drawn.
3.29.5.3. You acknowledge that at the sole determination and discretion of the Company, the Company has the absolute right to change, cancel, suspend, remove, modify or restart any game, or refuse or cancel any wagers, by reason of fortuitous event, acts of war, natural disaster, power outage, human error or fault or negligence by Company employees in violation of the industry standards of work, software malfunction, and any other analogous event. The Company's decision is final and binding.
3.29.6. Scorecard Feature
3.29.6.1. The number game scorecard is a feature available in live streaming and designated by the scorecard button. The number game scorecard replaces the game results feature in live streaming.
3.29.6.2. This number game scorecard shows the results for every ball drawn from the machine and for every bet type in the scorecard. For results in last ball o/u, o/e and warrior or FT o/e, it will appear once the 3rd ball is drawn. On mouseover, each result of "u" or "o" will show the result displayed as a combination of numbers showing the ball number drawn and game, separated by a comma.
Example: Result of "44,01234" means ball number "44" drawn in game no. "01234".
This feature is intended to be used as reference of Players only to help them determine possible result of the next draw based on the results of the previous draws.